Monday, August 29, 2011

Embedded Google Groups on Google Code

Hi all, no I didn't give up writing blog but I can write mostly in Turkish for now. However, I wanted to write something about today's developments.

Happy Kitty now has three electronic mailing lists: happy-kitty for commits, happy-kitty-users for users, and happy-kitty-devel for developers.

Also all of these e-mail lists and brainstorm now embeded to Happy Kitty project page. You can easily access these without having to go to another page.

I've never done anything like that before. So I had some difficulties until reach the right resources. But finally everything start to work nicely :) I hope you enjoy.

For more details (it is in Turkish but at least you can benefit from links):

Sunday, June 12, 2011


Minetest-c55 is one of the first InfiniMiner/Minecraft(/whatever) inspired games (started October 2010), with a goal of taking the survival multiplayer gameplay to a slightly different direction.

Its main design philosophy is to keep the game technically simple, stable and portable. It will be kept lightweight enough to run on fairly old hardware. It runs playably on a laptop with Intel 945GM graphics. It is released under the GPL and it is under active development.

Minetest-c55 using C++ and Irrlicht (no Java), and it runs natively on Windows and GNU/Linux.

You can install Minetest-c55 from Happy Kitty repository.

Saturday, May 14, 2011

Where can I Find a Laser?

This morning I've been asking myself this question. It seemed that again a case of a lost archive file. Let's look at the story, from the beginning.

Laser is an arcade style logic game which you try to reach targets with a light ray using little optical elements. This nice game is written by Benjamin Canou.
Today I noticed that the game archive file could not accessible anymore. And I sent an e-mail to developer for inform about the issue. He sent me a new link for the archive (thanks a lot Benjamin :)). I have also mirrored the archive at here. I hope development of game will continue and we see new versions :)

You can install the game with following command after my next update index commit :)
pisi em laser

Wednesday, May 4, 2011

What the Heck is Seek Publicity?

I took "Seek publicity for games in Pardus" aim from The Fedora Games Special Interest Group. But seek publicity isn't so familiar for me. So I did some research on this topic. Yes, currently I have a lot time to spend :)

First, I learned to Turkish meaning of seek publicity:

Then I read some articles that I could find about it:

Although not fully but I understood a little. I think fashion is that people wears what fits them :)

Monday, May 2, 2011

Game Packaging is Easy

Not kidding. Game packaging is realy easy. Because games aren't vital for the user. Encountered errors meet more understanding when the subject is games. Because games are for fun. Game packaging too. If you don't believe me watch the videos.

How? Is it easy? If you want you can also do one :)

Monday, April 25, 2011

Let's JAMP

JAMP is a wonderful physics platform game. In this game, you control a squirrel with the keyboard and, if you win an object, you can then add it with the mouse. It developed by David Perrenoud with Box2D and Kore.

Yesterday I noticed that the game archive file could not accessible anymore. And I wrote an e-mail to developer for inform about issue. He sent me a new link for archive (thanks a lot David :)). I have also mirrored the archive at here and here. I hope development of game will continue and we see new versions :)

TuxPuck 0.9.0

TuxPuck is a 3d pong game which was developed until 2002 by Jacob Kroon.  It is a shufflepuck game written in C using SDL. The player moves a pad around a board and tries to shoot the puck down through the opponent's defense. It is a remake of Shufflepuck Café, a game for Amiga/AtariST that developed by Brøderbund in 1988:

TuxPuck is a easy to play, but difficult to win game :) In 2008, Daniel Beck restarted development of TuxPuck and added some new opponents to game. Opponents graphics designed by Grumbel and look wonderful.

And today I have updated TuxPuck package to this new version. Feel free to play and have fun :)